While there is ample evidence of ancient games in the archaeological and historical records, we know very little about how those games were actually played. The ERC-funded Digital Ludeme Project (http://ludeme.eu) seeks to enhance our understanding of traditional games and their development throughout recorded human history using modern computational techniques. This talk will outline the project — its motivation, aims and methodology — and explain how we are combining different perspectives on the problem from multiple disciplines to found the new research field of Digital Archaeoludology.